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Unreal Engine Blueprint API Reference > Animation > Montage
Plays a Montage on a SkeletalMeshComponent
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | In Skeletal Mesh Component | |
object | Montage to Play | |
real | Play Rate | |
real | Starting Position | |
name | Starting Section | |
boolean | Should Stop All Montages |
Outputs
Type | Name | Description |
---|---|---|
exec | Out | |
exec | On Completed | Called when Montage finished playing and wasn't interrupted |
exec | On Blend Out | Called when Montage starts blending out and is not interrupted |
exec | On Interrupted | Called when Montage has been interrupted (or failed to play) |
exec | On Notify Begin | |
exec | On Notify End | |
name | Notify Name |