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BlueprintAPI > BlueprintAPI/Animation > BlueprintAPI/Animation/Montage
Same as Montage_Stop, but all blend settings are provided instead of using the ones on the montage asset
Target is Anim Instance
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| struct | Blend Out Settings | |
| object | Montage |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |