BlueprintAPI > BlueprintAPI/Ability > BlueprintAPI/Ability/GameplayEffect
Sets the GameplayEffectSpec's StackCount to the specified amount (prior to applying)
Target is Ability System Blueprint Library
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
struct | Spec Handle | |
integer | Stack Count |
Outputs
Type | Name | Description |
---|---|---|
exec | Out | |
struct | Return Value | Sets the GameplayEffectSpec's StackCount to the specified amount (prior to applying) |