BlueprintAPI > BlueprintAPI/Ability > BlueprintAPI/Ability/GameplayEffect
Gets the magnitude of change for an attribute on an APPLIED GameplayEffectSpec.
Target is Ability System Blueprint Library
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
struct | Spec Handle | |
struct | Attribute |
Outputs
Type | Name | Description |
---|---|---|
exec | Out | |
real | Return Value | Gets the magnitude of change for an attribute on an APPLIED GameplayEffectSpec. |