Unreal Engine Blueprint API Reference > Ability > Gameplay Effect
Returns current stack count of an active Gameplay Effect. Will return 0 if the GameplayEffect is no longer valid.
Target is Ability System Blueprint Library
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
struct | Active Handle |
Outputs
Type | Name | Description |
---|---|---|
exec | Out | |
integer | Return Value | Returns current stack count of an active Gameplay Effect. Will return 0 if the GameplayEffect is no longer valid. |