BlueprintAPI > BlueprintAPI/Ability > BlueprintAPI/Ability/GameplayEffect
Returns the total duration for a given GameplayEffect, basically ExpectedEndTime - Current Time
Target is Ability System Blueprint Library
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
struct | Active Handle |
Outputs
Type | Name | Description |
---|---|---|
exec | Out | |
real | Return Value | Returns the total duration for a given GameplayEffect, basically ExpectedEndTime - Current Time |