BlueprintAPI > BlueprintAPI/Ability > BlueprintAPI/Ability/GameplayCue
Checks if the effect context has a hit reslt stored inside
Target is Ability System Blueprint Library
Inputs
Type | Name | Description |
---|---|---|
struct | Parameters |
Outputs
Type | Name | Description |
---|---|---|
boolean | Return Value | Checks if the effect context has a hit reslt stored inside |