BlueprintAPI > BlueprintAPI/Ability > BlueprintAPI/Ability/GameplayCue
Call from a Cue handler event to continue checking for additional, more generic handlers. Called from the ability system blueprint library
Target is Gameplay Cue Interface
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | Target |
Outputs
Type | Name | Description |
---|---|---|
exec | Out |