Unreal Engine Blueprint API Reference > Ability
Attempts to commit the ability (spend resources, etc). This our last chance to fail. Child classes that override ActivateAbility must call this themselves!
Target is Gameplay Ability
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | Target |
Outputs
Type | Name | Description |
---|---|---|
exec | Out | |
boolean | Return Value | Attempts to commit the ability (spend resources, etc). This our last chance to fail. Child classes that override ActivateAbility must call this themselves! |