BlueprintAPI > BlueprintAPI/Ability
Apply a previously created gameplay effect spec to a target
Target is Gameplay Ability
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | Target | |
struct | Effect Spec Handle | |
struct | Target Data |
Outputs
Type | Name | Description |
---|---|---|
exec | Out | |
struct | Return Value | Apply a previously created gameplay effect spec to a target |