BlueprintAPI > BlueprintAPI/ARUtilities
Update material texture parameter using pre-defined names: For regular texture: CameraTexture For external texture: ExternalCameraTexture
Target is ARUtilities Function Library
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | Material Instance | |
object | Camera Texture | |
real | Color Scale |
Outputs
Type | Name | Description |
---|---|---|
exec | Out |