Unreal Engine Blueprint API Reference > AR Augmented Reality > ARPin
Load all ARPins from local save Note: Multiple loads of a saved pin may result in duplicate pins OR overwritten pins. It is reccomended to only load once.
Target is ARBlueprint Library
Inputs
Type | Name | Description |
---|---|---|
exec | In |
Outputs
Type | Name | Description |
---|---|---|
exec | Out | |
name | Return Value | Map of SaveName:ARPin. |