Unreal Engine Blueprint API Reference > AI > Navigation
Generates a random location in navigable space within given radius of Origin.
Target is Navigation System V1
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
vector | Origin | |
real | Radius | |
object | Nav Data | |
class | Filter Class |
Outputs
Type | Name | Description |
---|---|---|
exec | Out | |
vector | Random Location | |
boolean | Return Value | Return Value represents if the call was successful |