Unreal Engine Blueprint API Reference > AI
Calculate avoidance velocity for component (avoids collisions with the supplied component)
Target is Avoidance Manager
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | Target | |
object | Movement Comp |
Outputs
Type | Name | Description |
---|---|---|
exec | Out | |
vector | Return Value | Calculate avoidance velocity for component (avoids collisions with the supplied component) |