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BlueprintAPI > BlueprintAPI/AI > BlueprintAPI/AI/BehaviorTree
Set Blackboard Value as Gameplay Tag
Target is Gameplay Behaviors Blueprint Function Library
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| struct | Key | |
| struct | Value |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |