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Unreal Engine C++ API Reference > Runtime > XmlParser > FXmlFile
References
Module | XmlParser |
Header | /Engine/Source/Runtime/XmlParser/Public/XmlFile.h |
Include | #include "XmlFile.h" |
Source | /Engine/Source/Runtime/XmlParser/Private/XmlFile.cpp |
void PreProcessInput
&40;
TArray< FString > & Input
&41;
Remarks
Pre-processes the file doing anything necessary (such as removing comments)