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Unreal Engine C++ API Reference > Runtime > XmlParser > FXmlAttribute
References
Module | XmlParser |
Header | /Engine/Source/Runtime/XmlParser/Public/XmlNode.h |
Include | #include "XmlNode.h" |
Source | /Engine/Source/Runtime/XmlParser/Private/XmlNode.cpp |
const FString & GetTag&40;&41; const
Remarks
Gets the tag of the attribute