Navigation
Unreal Engine C++ API Reference > Runtime > WebSockets > IWebSocketsManager
References
Module | WebSockets |
Header | /Engine/Source/Runtime/Online/WebSockets/Public/IWebSocketsManager.h |
Include | #include "IWebSocketsManager.h" |
void ShutdownWebSockets()
Remarks
Web sockets teardown: call at shutdown, in particular after all use of SSL has finished