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Unreal Engine C++ API Reference > Runtime > WebSockets > IWebSocket
Inheritance Hierarchy
- TBaseMulticastDelegate_ThreeParams< void, int32, const FString &, bool >
- IWebSocket::FWebSocketClosedEvent
References
Module | WebSockets |
Header | /Engine/Source/Runtime/Online/WebSockets/Public/IWebSocket.h |
Include | #include "IWebSocket.h" |
Syntax
class FWebSocketClosedEvent : public TBaseMulticastDelegate_ThreeParams< void, int32, const FString &, bool >
Remarks
Delegate called when a web socket connection has been closed.