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API > API/Runtime > API/Runtime/WebSockets
Module for web socket implementations
| Name | FWebSocketsModule |
| Type | class |
| Header File | /Engine/Source/Runtime/Online/WebSockets/Public/WebSocketsModule.h |
| Include Path | #include "WebSocketsModule.h" |
Syntax
class FWebSocketsModule : public IModuleInterface
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FWebSocketsModule() |
FWebSocketModule. | WebSocketsModule.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| Singleton | FWebSocketsModule * | Singleton for the module while loaded and available | WebSocketsModule.h |
Functions
Public
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FString BuildUpgradeHeader
(
const TMap< FString, FString >& Headers |
WebSocketsModule.h | ||
static FWebSocketsModule & Get () |
Singleton-like access to this module's interface. | WebSocketsModule.h |