Navigation
Unreal Engine C++ API Reference > Runtime > WebBrowserTexture > UWebBrowserTexture
- UObject::GetResourceSizeEx()
- UWebBrowserTexture::GetResourceSizeEx()
References
Module | WebBrowserTexture |
Header | /Engine/Source/Runtime/WebBrowserTexture/Public/WebBrowserTexture.h |
Include | #include "WebBrowserTexture.h" |
Source | /Engine/Source/Runtime/WebBrowserTexture/Private/WebBrowserTexture.cpp |
virtual void GetResourceSizeEx
&40;
FResourceSizeEx & CumulativeResourceSize
&41;
Remarks
Get the size of the object/resource for use in memory tools or to display to artists/LDs in the Editor This is the extended version which separates up the used memory into different memory regions (the actual definition of which may be platform specific).
Parameters
Name | Description |
---|---|
CumulativeResourceSize | Struct used to count up the cumulative size of the resource as to be displayed to artists/LDs in the Editor. |