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API > API/Runtime > API/Runtime/WebBrowserTexture
| Name | FWebBrowserTextureSampleQueue |
| Type | class |
| Header File | /Engine/Source/Runtime/WebBrowserTexture/Public/WebBrowserTextureSample.h |
| Include Path | #include "WebBrowserTextureSample.h" |
Syntax
class FWebBrowserTextureSampleQueue
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FWebBrowserTextureSampleQueue() |
Default constructor. | WebBrowserTextureSample.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FWebBrowserTextureSampleQueue() |
Virtual destructor. | WebBrowserTextureSample.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| NumSamples | int32 | Number of samples in the queue. | WebBrowserTextureSample.h | |
| PendingFlushes | int32 | Number of pending flushes. | WebBrowserTextureSample.h | |
| Samples | TQueue< TSharedPtr< FWebBrowserTextureSample, ESPMode::ThreadSafe >, EQueueMode::Mpsc > | Audio sample queue. | WebBrowserTextureSample.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool Dequeue
(
TSharedPtr< FWebBrowserTextureSample, ESPMode::ThreadSafe >& OutSample |
WebBrowserTextureSample.h | ||
virtual bool Enqueue
(
const TSharedPtr< FWebBrowserTextureSample, ESPMode::ThreadSafe >& Sample |
WebBrowserTextureSample.h | ||
int32 Num () |
Get the number of samples in the queue. | WebBrowserTextureSample.h | |
virtual bool Peek
(
TSharedPtr< FWebBrowserTextureSample, ESPMode::ThreadSafe >& OutSample |
WebBrowserTextureSample.h | ||
virtual bool Pop() |
WebBrowserTextureSample.h | ||
virtual void RequestFlush() |
WebBrowserTextureSample.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void DoPendingFlushes() |
Perform any pending flushes. | WebBrowserTextureSample.h |