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Unreal Engine C++ API Reference > Runtime > WebBrowser > IWebBrowserSchemeHandler
References
Module | WebBrowser |
Header | /Engine/Source/Runtime/WebBrowser/Public/IWebBrowserSchemeHandler.h |
Include | #include "IWebBrowserSchemeHandler.h" |
bool ReadResponse
&40;
uint8 &42; OutBytes,
int32 BytesToRead,
int32 & BytesRead,
const FSimpleDelegate & OnMoreDataReady
&41;
Remarks
Retrieves the headers for this request. You should return true if more data needs to be read, otherwise false if this is the end of the response data.
Parameters
Name | Description |
---|---|
OutBytes | You should copy up to BytesToRead of data to this ptr. |
BytesToRead | The maximum number of bytes that can be copied to OutBytes. |
BytesRead | You should set this to the number of bytes that were copied. This can be set to zero, to indicate more data is not ready yet, and OnMoreDataReady must then be executed when there is. |
OnMoreDataReady | You should execute this delegate when more data is available to read. |