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In the future, for other types of events (e.g. memory calculation) this can be expanded to accommodate other types of statistics that aren't just a simple "number of events".
| Name | SBuildEventInfo |
| Type | struct |
| Header File | /Engine/Source/Runtime/VerseCompiler/Public/uLang/Diagnostics/Diagnostics.h |
| Include Path | #include "uLang/Diagnostics/Diagnostics.h" |
Syntax
struct SBuildEventInfo
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Count | uint32_t | uLang/Diagnostics/Diagnostics.h | ||
| SBuildEventInfo | union uLang::SBuildEventInfo | uLang/Diagnostics/Diagnostics.h | ||
| Type | EBuildEvent | uLang/Diagnostics/Diagnostics.h |