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API > API/Runtime > API/Runtime/VerseCompiler
| Name | NodeInfo |
| Type | struct |
| Header File | /Engine/Source/Runtime/VerseCompiler/Public/uLang/Syntax/VstNode.h |
| Include Path | #include "uLang/Syntax/VstNode.h" |
Syntax
struct NodeInfo
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsCAtom | bool | uLang/Syntax/VstNode.h | ||
| ChildDeletionBehavior | EChildDeletionBehavior | uLang/Syntax/VstNode.h | ||
| FormalName | const char * | uLang/Syntax/VstNode.h | ||
| Precedence | int32_t | uLang/Syntax/VstNode.h | ||
| RequiredChildren | int32_t | uLang/Syntax/VstNode.h | ||
| SupportsManyChildren | ESupportsManyChildren | uLang/Syntax/VstNode.h |