Navigation
API > API/Runtime > API/Runtime/VerseCompiler > API/Runtime/VerseCompiler/Control
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
uLang/Syntax/VstNode.h |
|
|
|
uLang/Syntax/VstNode.h |
|
Control(const SLocus &, Control::EKeyword)
| |
|
| Name |
Control |
| Type |
function |
| Header File |
/Engine/Source/Runtime/VerseCompiler/Public/uLang/Syntax/VstNode.h |
| Include Path |
#include "uLang/Syntax/VstNode.h" |
Control
(
const SLocus & Whence,
Control::EKeyword Keyword
)
Control(const TSRef< Node > &, const SLocus &, EKeyword)
| |
|
| Name |
Control |
| Type |
function |
| Header File |
/Engine/Source/Runtime/VerseCompiler/Public/uLang/Syntax/VstNode.h |
| Include Path |
#include "uLang/Syntax/VstNode.h" |
Control
(
const TSRef< Node > & Child,
const SLocus & Whence,
EKeyword Keyword
)