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Unreal Engine C++ API Reference > Runtime
Classes
Type | Name | Description | |
---|---|---|---|
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FDataSetMeta | TODO: All of this stuff can be handled by the VM compiler rather than dirtying the VM code. | |
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FExternalFuncConstHandler | ||
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FExternalFuncInputHandler | A flexible handler that can deal with either constant or register inputs. | |
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FExternalFuncRegisterHandler | ||
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FUserPtrHandler | ||
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FVectorVMExecArgs | ||
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FVectorVMSerializeState | ||
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FVectorVMState |
Functions
Type | Name | Description | |
---|---|---|---|
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uint8 | VectorVM::CreateSrcOperandMask
(
EVectorVMOperandLocation Type0, |
|
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uint8 | Get total number of op-codes | |
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FString | VectorVM::GetOperandLocationName
(
EVectorVMOperandLocation Location |
|
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FString | VectorVM::GetOpName
(
EVectorVMOp Op |
|
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void | Starts asynchronous retrieval of cloud data. |