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API > API/Runtime > API/Runtime/UniversalObjectLocator > API/Runtime/UniversalObjectLocator/FUniversalObjectLocator
Description
Attempt to find the object this locator points to, loading it if necessary (and possible). Shorthand for Resolve(FResolveParams::AsyncLoad(Context)).AsObject().ReleaseFuture().
| Name | AsyncLoad |
| Type | function |
| Header File | /Engine/Source/Runtime/UniversalObjectLocator/Public/UniversalObjectLocator.h |
| Include Path | #include "UniversalObjectLocator.h" |
| Source | /Engine/Source/Runtime/UniversalObjectLocator/Private/UniversalObjectLocator.cpp |
FResolveResult AsyncLoad
(
UObject * Context
) const
A result structure that may or may not already have a result populated
Parameters
| Name | Remarks |
|---|---|
| Context | (Optional) An optional context to use for finding/loading the object - should match what was specified in Reset() |