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API > API/Runtime > API/Runtime/UMG > API/Runtime/UMG/UWidgetComponent
| Name | SetWindowFocusable |
| Type | function |
| Header File | /Engine/Source/Runtime/UMG/Public/Components/WidgetComponent.h |
| Include Path | #include "Components/WidgetComponent.h" |
| Source | /Engine/Source/Runtime/UMG/Private/Components/WidgetComponent.cpp |
UFUNCTION (BlueprintCallable, Category=UserInterface)
void SetWindowFocusable
(
bool bInWindowFocusable
)
See Also
- bWindowFocusable