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An automatically created global object that will manage all widget animations.
| Name | UUMGSequenceTickManager |
| Type | class |
| Header File | /Engine/Source/Runtime/UMG/Public/Animation/UMGSequenceTickManager.h |
| Include Path | #include "Animation/UMGSequenceTickManager.h" |
Syntax
UCLASS (MinimalAPI)
class UUMGSequenceTickManager : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UUMGSequenceTickManager
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UUMGSequenceTickManager
(
const FObjectInitializer& Init |
Animation/UMGSequenceTickManager.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsTicking | bool | Animation/UMGSequenceTickManager.h | ||
| LatentActionManager | FMovieSceneLatentActionManager | Animation/UMGSequenceTickManager.h | ||
| Linker | TObjectPtr< UMovieSceneEntitySystemLinker > | Animation/UMGSequenceTickManager.h |
|
|
| PendingUserWidgets | TArray< TObjectPtr< UUserWidget > > | Animation/UMGSequenceTickManager.h |
|
|
| Runner | TSharedPtr< FMovieSceneEntitySystemRunner > | Animation/UMGSequenceTickManager.h | ||
| SlateApplicationPostTickHandle | FDelegateHandle | Animation/UMGSequenceTickManager.h | ||
| SlateApplicationPreTickHandle | FDelegateHandle | Animation/UMGSequenceTickManager.h | ||
| WeakUserWidgetData | TMap< TWeakObjectPtr< UUserWidget >, FSequenceTickManagerWidgetData > | Animation/UMGSequenceTickManager.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddLatentAction
(
FMovieSceneSequenceLatentActionDelegate Delegate |
Animation/UMGSequenceTickManager.h | ||
void AddWidget
(
UUserWidget* InWidget |
Animation/UMGSequenceTickManager.h | ||
void ClearLatentActions
(
UObject* Object |
Animation/UMGSequenceTickManager.h | ||
void ForceFlush() |
Animation/UMGSequenceTickManager.h | ||
UMovieSceneEntitySystemLinker * GetLinker() |
Animation/UMGSequenceTickManager.h | ||
TSharedPtr< FMovieSceneEntitySystemRunner > GetRunner() |
Animation/UMGSequenceTickManager.h | ||
void Initialize
(
UObject* Owner |
Animation/UMGSequenceTickManager.h | ||
void OnWidgetTicked
(
UUserWidget* InWidget |
Animation/UMGSequenceTickManager.h | ||
void RemoveWidget
(
UUserWidget* InWidget |
Animation/UMGSequenceTickManager.h | ||
void RunLatentActions() |
Animation/UMGSequenceTickManager.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static UUMGSequenceTickManager * Get
(
UObject* PlaybackContext |
Animation/UMGSequenceTickManager.h |