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Valid metadata keywords for the UPROPERTY macro
| Name | UMWidget:: |
| Type | enum |
| Header File | /Engine/Source/Runtime/UMG/Public/Components/Widget.h |
| Include Path | #include "Components/Widget.h" |
Syntax
namespace UMWidget
{
enum
{
DesignerRebuild,
BindWidget,
BindWidgetOptional,
OptionalWidget,
BindWidgetAnim,
BindWidgetAnimOptional,
IsBindableEvent,
}
}
Values
| Name | Remarks |
|---|---|
| DesignerRebuild | [PropertyMetadata] This property if changed will rebuild the widget designer preview. |
| BindWidget | [PropertyMetadata] This property requires a widget be bound to it in the designer. Allows easy native access to designer defined controls. |
| BindWidgetOptional | [PropertyMetadata] This property optionally allows a widget be bound to it in the designer. Allows easy native access to designer defined controls. |
| OptionalWidget | [PropertyMetadata] This property optionally allows a widget be bound to it in the designer. Allows easy native access to designer defined controls. |
| BindWidgetAnim | [PropertyMetadata] This property requires a widget animation be bound to it in the designer. Allows easy native access to designer defined animations. |
| BindWidgetAnimOptional | [PropertyMetadata] This property optionally allows a animation widget be bound to it in the designer. Allows easy native access to designer defined animation. |
| IsBindableEvent | [PropertyMetadata] Exposes a dynamic delegate property in the details panel for the widget. |