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API > API/Runtime > API/Runtime/UMG
Invalidate
- Single Child
- Caching / Performance
| Name | UInvalidationBox |
| Type | class |
| Header File | /Engine/Source/Runtime/UMG/Public/Components/InvalidationBox.h |
| Include Path | #include "Components/InvalidationBox.h" |
Syntax
UCLASS (MinimalAPI)
class UInvalidationBox : public UContentWidget
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UVisual → UWidget → UPanelWidget → UContentWidget → UInvalidationBox
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UInvalidationBox
(
const FObjectInitializer& ObjectInitializer |
Components/InvalidationBox.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool GetCanCache() |
Components/InvalidationBox.h |
|
|
void InvalidateCache() |
Components/InvalidationBox.h |
|
|
void SetCanCache
(
bool CanCache |
Tell the InvalidationBox to use the invalidation process. | Components/InvalidationBox.h |
|
Overridden from UWidget
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual const FText GetPaletteCategory() |
Gets the palette category of the widget | Components/InvalidationBox.h |
Overridden from UVisual
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void ReleaseSlateResources
(
bool bReleaseChildren |
Components/InvalidationBox.h |
Protected
Overridden from UPanelWidget
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void OnSlotAdded
(
UPanelSlot* Slot |
Components/InvalidationBox.h | ||
virtual void OnSlotRemoved
(
UPanelSlot* Slot |
Components/InvalidationBox.h |
Overridden from UWidget
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual TSharedRef< SWidget > RebuildWidget() |
Function implemented by all subclasses of UWidget is called when the underlying SWidget needs to be constructed. | Components/InvalidationBox.h |