Navigation
API > API/Runtime > API/Runtime/UMG > API/Runtime/UMG/UGameViewportSubsystem
| Name | FWidgetAddedEvent |
| Type | class |
| Header File | /Engine/Source/Runtime/UMG/Public/Blueprint/GameViewportSubsystem.h |
| Include Path | #include "Blueprint/GameViewportSubsystem.h" |
Syntax
class FWidgetAddedEvent : public TBaseMulticastDelegate_TwoParams< void, UWidget *, ULocalPlayer * >
Inheritance Hierarchy
- TBaseMulticastDelegate_TwoParams< void, UWidget , ULocalPlayer > → UGameViewportSubsystem::FWidgetAddedEvent