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API > API/Runtime > API/Runtime/UMG
| Name | UColorBinding |
| Type | class |
| Header File | /Engine/Source/Runtime/UMG/Public/Binding/ColorBinding.h |
| Include Path | #include "Binding/ColorBinding.h" |
Syntax
UCLASS (MinimalAPI)
class UColorBinding : public UPropertyBinding
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UPropertyBinding → UColorBinding
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UColorBinding() |
Binding/ColorBinding.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bNeedsConversion | TOptional< bool > | Binding/ColorBinding.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FLinearColor GetLinearValue() |
Binding/ColorBinding.h | ||
FSlateColor GetSlateValue() |
Binding/ColorBinding.h |
Overridden from UPropertyBinding
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Bind
(
FProperty* Property, |
Binding/ColorBinding.h | ||
virtual bool IsSupportedDestination
(
FProperty* Property |
Binding/ColorBinding.h | ||
virtual bool IsSupportedSource
(
FProperty* Property |
Binding/ColorBinding.h |