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Unreal Engine C++ API Reference > Runtime > UMG > Slate > SWorldWidgetScreenLayer
References
Module | UMG |
Header | /Engine/Source/Runtime/UMG/Public/Slate/SWorldWidgetScreenLayer.h |
Include | #include "Slate/SWorldWidgetScreenLayer.h" |
Syntax
class FComponentEntry
Variables
Type | Name | Description | |
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bool | bRemoving | |
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TWeakObjectPtr< USceneComponent > | Component | |
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TSharedPtr< SWidget > | ContainerWidget | |
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SConstraintCanvas::FSlot * | Slot | |
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TSharedPtr< SWidget > | Widget | |
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UWidgetComponent * | WidgetComponent |
Constructors
Type | Name | Description | |
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Destructors
Type | Name | Description | |
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