Navigation
Unreal Engine C++ API Reference > Runtime > UMG > Slate > SObjectTableRow
Inheritance Hierarchy
- FSlateBaseNamedArgs
- TSlateBaseNamedArgs
- SObjectTableRow::FArguments
References
Module | UMG |
Header | /Engine/Source/Runtime/UMG/Public/Slate/SObjectTableRow.h |
Include | #include "Slate/SObjectTableRow.h" |
Syntax
struct FArguments : public TSlateBaseNamedArgs< SObjectTableRow< ItemType > >
Constructors
Type | Name | Description | |
---|---|---|---|
![]() |
FArguments () |
Functions
Type | Name | Description | |
---|---|---|---|
![]() |
WidgetArgsType & | bAllowDragging
(
bool InArg |
|
![]() |
NamedSlotProperty< FArguments > | Content () |
|
![]() |
WidgetArgsType & | OnHovered
(
const FOnRowHovered& InDelegate |
|
![]() |
WidgetArgsType & | OnUnhovered
(
const FOnRowHovered& InDelegate |
Operators
Type | Name | Description | |
---|---|---|---|
![]() |
FArguments & | operator[]
(
const TSharedRef< SWidget >& InChild |
Typedefs
Name | Description |
---|---|
WidgetArgsType |