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Unreal Engine C++ API Reference > Runtime > UMG > Slate > SMeshWidget
References
Module | UMG |
Header | /Engine/Source/Runtime/UMG/Public/Slate/SMeshWidget.h |
Include | #include "Slate/SMeshWidget.h" |
Syntax
class FRenderRun
Remarks
Which mesh to draw, starting with which instance offset and how many instances to draw in this run/batch.
Constructors
Type | Name | Description | |
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FRenderRun
(
uint32 InMeshIndex, |
Functions
Type | Name | Description | |
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uint32 | ||
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uint32 | GetMeshIndex () |
|
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uint32 |