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Unreal Engine C++ API Reference > Runtime > UMG
Classes
Type | Name | Description | |
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FSlateMeshVertex | ||
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FSlatePostProcessorUpdaterProxy | Class that can update a given Slate post buffer processor via its renderthread proxy. | |
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FSlateVectorArtInstanceData | ||
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FUMGDragDropOp | This is the drag/drop class used for UMG, all UMG drag drop operations utilize this operation. | |
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FWidgetRenderer | ||
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FWidgetTransform | Describes the standard transformation of a widget | |
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IObjectTableRow | ||
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TAttribute | ||
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USlateVectorArtData | Turn static mesh data into Slate's simple vector art format. |
Typedefs
Name | Description |
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FOnRetainedModeChanged | |
FOnRowHovered |