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API > API/Runtime > API/Runtime/UMG
| Name | FWidgetNavigationData |
| Type | struct |
| Header File | /Engine/Source/Runtime/UMG/Public/Blueprint/WidgetNavigation.h |
| Include Path | #include "Blueprint/WidgetNavigation.h" |
Syntax
USTRUCT (BlueprintType )
struct FWidgetNavigationData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CustomDelegate | FCustomWidgetNavigationDelegate | Blueprint/WidgetNavigation.h | ||
| Rule | EUINavigationRule | Blueprint/WidgetNavigation.h |
|
|
| Widget | TWeakObjectPtr< UWidget > | Blueprint/WidgetNavigation.h | ||
| WidgetToFocus | FName | This either the widget to focus, OR the name of the function to call. | Blueprint/WidgetNavigation.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Resolve
(
UUserWidget* Outer, |
Blueprint/WidgetNavigation.h | ||
| Blueprint/WidgetNavigation.h |