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Struct containing info needed to update a particular buffer
| Name | FSlatePostBufferUpdateInfo |
| Type | struct |
| Header File | /Engine/Source/Runtime/UMG/Public/Components/PostBufferUpdate.h |
| Include Path | #include "Components/PostBufferUpdate.h" |
Syntax
USTRUCT ()
struct FSlatePostBufferUpdateInfo
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BufferToUpdate | ESlatePostRT | Buffers that we should update, all of these buffers will be affected by 'bPerformDefaultPostBufferUpdate' if disabled | Components/PostBufferUpdate.h |
|
| PostParamUpdater | TObjectPtr< USlatePostBufferProcessorUpdater > | Optional processor updater for buffer, used to update a processor within a frame | Components/PostBufferUpdate.h |
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