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API > API/Runtime > API/Runtime/UMG
| Name | FPreAnimatedWidgetMaterialParameterStorage |
| Type | struct |
| Header File | /Engine/Source/Runtime/UMG/Public/Animation/MovieSceneWidgetMaterialSystem.h |
| Include Path | #include "Animation/MovieSceneWidgetMaterialSystem.h" |
Syntax
struct FPreAnimatedWidgetMaterialParameterStorage : public UE::MovieScene::TPreAnimatedStateStorage< TPreAnimatedMaterialParameterTraits< FWidgetMaterialAccessor, UObject *, FWidgetMaterialHandle > >
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| StorageID | TAutoRegisterPreAnimatedStorageID< FPreAnimatedWidgetMaterialParameterStorage > | Animation/MovieSceneWidgetMaterialSystem.h |