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API > API/Runtime > API/Runtime/UMG
| Name | FAnchorData |
| Type | struct |
| Header File | /Engine/Source/Runtime/UMG/Public/Components/CanvasPanelSlot.h |
| Include Path | #include "Components/CanvasPanelSlot.h" |
Syntax
USTRUCT (BlueprintType )
struct FAnchorData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Alignment | FVector2D | Alignment is the pivot point of the widget. | Components/CanvasPanelSlot.h |
|
| Anchors | FAnchors | Anchors. | Components/CanvasPanelSlot.h |
|
| Offsets | FMargin | Offset. | Components/CanvasPanelSlot.h |
|
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator!=
(
const FAnchorData& Other |
Compares this set of FAnchorData with another for inequality. | Components/CanvasPanelSlot.h | |
bool operator==
(
const FAnchorData& Other |
Compares this set of FAnchorData with another for equality. | Components/CanvasPanelSlot.h |