Navigation
API > API/Runtime > API/Runtime/UMG
| Name | EWidgetTimingPolicy |
| Type | enum |
| Header File | /Engine/Source/Runtime/UMG/Public/Components/WidgetComponent.h |
| Include Path | #include "Components/WidgetComponent.h" |
Syntax
enum EWidgetTimingPolicy
{
RealTime,
GameTime,
}
Values
| Name | Remarks |
|---|---|
| RealTime | The widget will tick using real time. |
| GameTime | The widget will tick using game time, respecting pausing and time dilation. |