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Unreal Engine C++ API Reference > Runtime > UMG > Components
Inheritance Hierarchy
- UObject
- UVisual
- UWidget
- UPanelWidget
- UContentWidget
- UWindowTitleBarArea
References
Module | UMG |
Header | /Engine/Source/Runtime/UMG/Public/Components/WindowTitleBarArea.h |
Include | #include "Components/WindowTitleBarArea.h" |
Syntax
UCLASS (MinimalAPI)
class UWindowTitleBarArea : public UContentWidget
Remarks
A panel for defining a region of the UI that should allow users to drag the window on desktop platforms.
Variables
Type | Name | Description | |
---|---|---|---|
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bool | bDoubleClickTogglesFullscreen | Should double clicking the title bar area toggle fullscreen instead of maximizing the window. |
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bool | bWindowButtonsEnabled | Should the title bar area diaplay window minimize/maximize/close buttons. |
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TSharedPtr< SWindowTitleBarArea > | MyWindowTitleBarArea | Cached pointer to the underlying slate button owned by this UWidget |
Constructors
Type | Name | Description | |
---|---|---|---|
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UWindowTitleBarArea
(
const FObjectInitializer& ObjectInitializer |
Functions
Type | Name | Description | |
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bool | ||
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bool | ||
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void | SetDoubleClickTogglesFullscreen
(
bool InDoubleClickTogglesFullscreen |
|
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void | SetHorizontalAlignment
(
EHorizontalAlignment InHorizontalAlignment |
|
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void | SetPadding
(
FMargin InPadding |
|
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void | SetVerticalAlignment
(
EVerticalAlignment InVerticalAlignment |
|
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void | SetWindowButtonsEnabled
(
bool InWindowButtonsEnabled |
Overridden from UPanelWidget
Type | Name | Description | |
---|---|---|---|
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UClass * | GetSlotClass () |
UPanelWidget. |
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void | OnSlotAdded
(
UPanelSlot* Slot |
|
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void | OnSlotRemoved
(
UPanelSlot* Slot |
|
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void | PostLoad () |
Begin UObject. |
Overridden from UWidget
Type | Name | Description | |
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const FText | Gets the palette category of the widget | |
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TSharedRef< SWidget > | Function implemented by all subclasses of UWidget is called when the underlying SWidget needs to be constructed. |
Overridden from UVisual
Type | Name | Description | |
---|---|---|---|
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void | ReleaseSlateResources
(
bool bReleaseChildren |