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Unreal Engine C++ API Reference > Runtime > UMG > Components > UWidgetComponent
References
Module | UMG |
Header | /Engine/Source/Runtime/UMG/Public/Components/WidgetComponent.h |
Include | #include "Components/WidgetComponent.h" |
Source | /Engine/Source/Runtime/UMG/Private/Components/WidgetComponent.cpp |
UFUNCTION (BlueprintCallable, Category=UserInterface,
Meta=(DeprecatedFunction, DeprecationMessage="Use RequestRenderUpdate instead"))
virtual void RequestRedraw()
Remarks
Requests that the widget be redrawn.