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Unreal Engine C++ API Reference > Runtime > UMG > Components > UWidget
- UWidget::OnDesignerChanged()
- USafeZone::OnDesignerChanged()
- UScaleBox::OnDesignerChanged()
- UUserWidget::OnDesignerChanged()
References
Module | UMG |
Header | /Engine/Source/Runtime/UMG/Public/Components/Widget.h |
Include | #include "Components/Widget.h" |
virtual void OnDesignerChanged
(
const FDesignerChangedEventArgs & EventArgs
)