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Unreal Engine C++ API Reference > Runtime > UMG > Components > UWidget
References
Module | UMG |
Header | /Engine/Source/Runtime/UMG/Public/Components/Widget.h |
Include | #include "Components/Widget.h" |
Source | /Engine/Source/Runtime/UMG/Private/Components/Widget.cpp |
void InvalidateLayoutAndVolatility&40;&41;
Remarks
Invalidates the widget from the view of a layout caching widget that may own this widget. will force the owning widget to redraw and cache children on the next paint pass.