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API > API/Runtime > API/Runtime/UMG > API/Runtime/UMG/Components
Inheritance Hierarchy
References
| Module | UMG |
| Header | /Engine/Source/Runtime/UMG/Public/Components/StackBox.h |
| Include | #include "Components/StackBox.h" |
Syntax
class UStackBox : public UPanelWidget
Remarks
A stack box widget is a layout panel allowing child widgets to be automatically laid out vertically or horizontally.
- Many Children
- Flows Vertical or Horizontal
Constructors
No constructors are accessible with public or protected access.
Functions
| Type | Name | Description | |
|---|---|---|---|
| UStackBoxSlot * | AddChildToStackBox
(
UWidget* Content |
Adds a new child widget to the container. | |
| EOrientation | Get the orientation of the stack box. | ||
| bool | ReplaceStackBoxChildAt
(
int32 Index, |
Replace the widget at the given index it with a different widget. | |
| void | SetOrientation
(
EOrientation InType |
Set the orientation of the stack box. The existing elements will be rearranged. |
Overridden from UPanelWidget
| Type | Name | Description | |
|---|---|---|---|
| UClass * | GetSlotClass () |
||
| void | OnSlotAdded
(
UPanelSlot* Slot |
||
| void | OnSlotRemoved
(
UPanelSlot* Slot |
Overridden from UWidget
| Type | Name | Description | |
|---|---|---|---|
| const FText | Gets the palette category of the widget | ||
| TSharedRef< SWidget > | Function implemented by all subclasses of UWidget is called when the underlying SWidget needs to be constructed. | ||
| void | Applies all properties to the native widget if possible. |
Overridden from UVisual
| Type | Name | Description | |
|---|---|---|---|
| void | ReleaseSlateResources
(
bool bReleaseChildren |