Navigation
Unreal Engine C++ API Reference > Runtime > UMG > Components > USizeBox
References
Module | UMG |
Header | /Engine/Source/Runtime/UMG/Public/Components/SizeBox.h |
Include | #include "Components/SizeBox.h" |
Source | /Engine/Source/Runtime/UMG/Private/Components/SizeBox.cpp |
UFUNCTION (BlueprintCallable, Category="Layout|Size Box")
void SetMaxDesiredWidth
(
float InMaxDesiredWidth
)
Remarks
When specified, will report the MaxDesiredWidth if smaller than the content's desired width.