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Unreal Engine C++ API Reference > Runtime > UMG > Components > USafeZone
- UPanelWidget::OnSlotAdded()
- USafeZone::OnSlotAdded()
References
Module | UMG |
Header | /Engine/Source/Runtime/UMG/Public/Components/SafeZone.h |
Include | #include "Components/SafeZone.h" |
Source | /Engine/Source/Runtime/UMG/Private/Components/SafeZone.cpp |
virtual void OnSlotAdded
(
UPanelSlot * Slot
)